Dangerous Dave Trainer [ 2024 ]
The Level Editor feature will be tested using a combination of unit tests, integration tests, and user acceptance testing (UAT). The testing process will ensure that the feature meets the requirements and works as expected.
// Add event listeners for user interactions canvas.addEventListener('click', (event) => { const object = new Object(); object.x = event.clientX; object.y = event.clientY; levelEditor.addObject(object); });
## Level Editor API
// level-editor.js
class LevelEditor { constructor(canvas) { this.canvas = canvas; this.context = canvas.getContext('2d'); this.objects = []; } dangerous dave trainer
// Save the level to local storage saveLevel() { const levelData = JSON.stringify(this.objects); localStorage.setItem('levelData', levelData); }
feat: add level editor feature to Dangerous Dave Trainer The Level Editor feature will be tested using
// Create a new level editor instance const canvas = document.getElementById('level-canvas'); const levelEditor = new LevelEditor(canvas);