Fireteam Script Roblox -

-- Add player to the fireteam player.Team = fireteam

-- Remove player from fireteam player.Team = nil end

-- Limit fireteam size if #fireteam:GetPlayers() > fireteamSettings.maxFireteamSize then warn("Fireteam is full") return end end fireteam script roblox

-- Remove player from fireteam -- removePlayerFromFireteam(player) This script provides basic functionality for creating, adding players to, and removing players from fireteams. You can modify it to suit your game's specific needs.

-- Services local Players = game:GetService("Players") local Teams = game:GetService("Teams") -- Add player to the fireteam player

-- Bind functions to events Players.PlayerAdded:Connect(function(player) -- Create a new fireteam when player joins createFireteam(player) end)

-- Limit fireteam size if #fireteam:GetPlayers() > fireteamSettings.maxFireteamSize then warn("Fireteam is full") return end end adding players to

-- Fireteam settings local fireteamSettings = { maxFireteamSize = 4, fireteamName = "Fireteam" }

Copyright © 2017 California Air Pollution Control Officers Association (CAPCOA)
Developed by BREEZE Software, A Division of Trinity Consultants in collaboration with the South Coast Air Quality Management District and the California Air Districts