Prototype 2 Debug Menu -

// Command handlers void godModeHandler(const std::string& args); void infiniteAmmoHandler(const std::string& args); // ... };

public void GodModeHandler(string args) { // Toggle god mode if (args == "on") { // Enable invincibility and unlimited health } else if (args == "off") { // Disable invincibility and unlimited health } } prototype 2 debug menu

// DebugMenu.cpp void DebugMenu::init() { // Initialize command handlers addCommand("godmode", godModeHandler); addCommand("infiniteammo", infiniteAmmoHandler); // ... } void infiniteAmmoHandler(const std::string& args)